Project Description

Bad North

Your home is under attack. The king is dead at the hands of Viking invaders. Hope is a distant glimmer in the fog, fading fast with every passing moment. As you rise to take your father’s place as ruler, it will fall to you to stage your defenses. But make no mistake – this is no fight for victory, but a desperate grasp for survival.

Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island. Everything is at stake: fail, and watch the blood of your subjects stain the ground red.

It’s charmingly brutal, with beautiful procedurally-generated islands and adorable soldiers juxtaposed against the blood-stained realities of war. You control the broad strokes of the battle, giving high level commands to your soldiers who try their best to carry them out in the heat of the moment. It’s accessibly deep, with simple player inputs masking a dynamic combat simulation that make it inviting to new players while challenging veterans.

Keep fighting, warriors. Not for power or riches or glory, but for hope of peace to come once again in the harsh lands of the Bad North.

Now including the Jotunn Edition, a brand new content expansion. It’s completely free and out now for PC, Switch, Xbox One, Xbox Game Pass for Xbox One, PC, iOS, Android, and PlayStation 4.

REAL-TIME TACTICS ROGUELITE

Position and relocate your troops to fend off the Vikings, who each have their own counters to the threats you pose. Pick your battles and plan your evacuations carefully! Lose a commander and they’re gone forever; lose everything, and it’s game over!

INTELLIGENT UNIT CONTROLS

You command the broad strokes of your defenses and monitor positioning — your soldiers do the rest, navigating and engaging intuitively in response to the situation at hand.

PROCEDURALLY GENERATED ISLANDS

Each island is both stylistically charming and unique in its layout. Plan your strategies around every nook and cranny, for you only get one chance to save them from the enemy invasion.

UNLOCKABLE UPGRADES

A stronger, smarter defense leads to greater rewards. Use these to develop your subjects from a ragtag militia into seasoned warriors.

PVP STRATEGIC ALIGNMENT SESSIONS

Climb the ladder in the PvP arena mode where you can challenge your peers in a four-player king-of-the-hill tournament style.

Platforms

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Oskar Stålberg

Art, Design, “Programming”, etc.

Previously a Technical Artist at Ubisoft and Unity Developer at UsTwo. Oskar made a name for himself online with his procedural generation demos and is now bringing all that experience together into driving the development of Bad North.

Twitter | Website

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Richard Meredith

Programming, Design, Biz Dev.

Richard has been making games professionally for 7 years, coming from a background in design / tech on the LittleBigPlanet franchise and Little Nightmares.

Twitter | Website

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Martin Kvale

Audio & Music

Martin is a Norwegian sound designer. His work includes games like Hidden Folks, GoNNER, Among The Sleep, Teslagrad, Progress to 100 and Accounting VR to name a few.

Twitter Website