Project Description

Bad North

Your home is under attack. The king is dead at the hands of Viking invaders. Hope is a distant glimmer in the fog, fading fast with every passing moment. As you rise to take your father’s place as ruler, it will fall to you to stage your defenses.

But make no mistake – this is no fight for victory, but a desperate grasp for survival.


Oskar Stålberg

Art, Design, “Programming”, etc.

Previously a Technical Artist at Ubisoft and Unity Developer at UsTwo. Oskar made a name for himself online with his procedural generation demos and is now bringing all that experience together into driving the development of Bad North.

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Richard Meredith

Programming, Design, Biz Dev.

Richard has been making games professionally for 7 years, coming from a background in design / tech on the LittleBigPlanet franchise and Little Nightmares.

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Martin Kvale

Audio & Music

Martin is a Norwegian sound designer. His work includes games like Hidden Folks, GoNNER, Among The Sleep, Teslagrad, Progress to 100 and Accounting VR to name a few.

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