November 27, 2019 – Bramble Patch Content Update – 0.12.4f1

Gameplay

  • Added four new enemy types
  • Overhauled enemy camps for more variety
  • Revamped bulb bosses, with increasingly difficult bosses in higher level areas
  • Added Year 3
  • New rare crop: Sunflower
    • Fertilize to keep it growing taller for big rewards
    • Automatically harvested after 30 seconds
  • New upgrade – Herbicide Blood: killing enemies destroys a patch of weeds
  • New upgrade – Fertile Eggs: chicken eggs have a chance to hatch a new chicken when collected
  • New upgrade – Weed Harvesting: weeds become harvestable, earning a profit
  • Inventory Changes
    • Improved auto-select: When a crop is used up in the inventory, a seed from the same tier will attempt to be auto selected first. Special seeds (pumpkins, roses, sunflowers) will be auto selected last, and will require the work button to be released and pressed again to avoid accidentally planting special crops.
  • Removed boss retreat dialog box
  • Hidden bulb art reworked (previously Golden Chests)
  • Final boss art improvements

Balance

  • Most enemies have been rebalanced
  • Years have been rebalanced and should now feel more different in terms of difficulty.
  • Farming stat now decreases tractor cooldown
  • Scarecrows are now sometimes for sale in town
  • Increased aggro distance for enemies slightly
  • When enemies enter aggro because player is too close, they will notify nearby enemies
  • Camp Bundits are more aggressive
  • Balanced hidden bulbs loot drops
  • Increased winter boss night duration
  • Added new, higher level Beeson that drop more fertilizer
  • Increased overall day length by 10%
  • Loot Gooses now drop a rare seed
  • Horse has been moved from the Rare Loot Pool to Common, making it easier to obtain
  • Trees are no longer dropped from the “Thankful Crops” upgrade
  • Squirrel Gun rework
    • Squirrel gun will no longer spawn on last day of season
    • Squirrel gun bullets accelerate faster and have decreased initial backwards velocity
    • Squirrel gun “bullets” will no longer collide with walls when initially fired, which should prevent them getting stuck in tight spaces
    • Squirrel gun has improved chance to drop rare seeds and trees.
  • Large pumpkin explosions are now much larger

Fixes

  • Enemies can no longer spawn on player
  • Winter boss can no longer be invincible when retreating at dawn
  • Air Freshener (Energize on tractor use) no longer enables energize infinitely
  • Enemies play correct hit animations

October 24, 2019 – Ghosts ‘n Gourds Content Update – 0.11.3f4

Gameplay

  • New playable character: Rye
    • Rye is a Mechanic
    • Starts with a turret
    • Weapons last for 2 days
  • Lavender
    • Lavender is now a beekeeper
    • Starts with 2 bees
    • All crops grow 20% faster
  • New love interest: Norman the Human (he’s not a bug)
  • Added 10 new gun upgrades
  • Guns can now be upgraded more than 3 times
  • Halloween!
    • Added Scarecrow turret
      • Blocks bullets and pushes enemies away
    • Added rare Pumpkin crop
      • Explodes when harvested, dealing damage to nearby enemies
    • Spooky ghosts have invaded the main menu
    • Farm house redecorated to fit the season
  • New Upgrade: Trophallaxis
    • Bees water crops
  • New Upgrade: Duct Tape
    • Guns last an extra day
  • New Upgrade: Participation Trophy
    • Crops don’t require fertilizer to become large
  • Added Year 2
    • Large weed patches will grow in to enemies. Be sure to trim them!
    • General difficulty increase across the board. Good luck.
  • Added dialogues and portraits for boss encounters.

Balance

  • New AI for the basic Bundits that attack at night. They attack in bursts then retreat briefly.
  • Bosses no longer vanish immediately at dawn. There is a short grace period before the escape.
  • Final Boss now increases in difficulty over time
  • Added additional dangers during final boss encounter
  • Locusts no longer hurt the player
  • Cleats, Double-Edged Watering Can and Horse can now only be found in golden bulbs (previously golden chests)
  • Added an All Stats Upgrade to golden bulbs
  • Reworked damage dealt to final boss from crops. Valuable crops do much more damage.
  • Reworked final boss demon vegetable’s AI
  • Final boss demon vegetables now drop fertilizer
  • Increased final boss health
  • Increased Fall & Winter boss health
  • Added more possible stat upgrades to the item pool
  • Weed Wacker tractor cooldown reduced to 90s from 120s
  • Moles now retreat at dusk
  • All bullets are now destroyed at dusk

Fixes

  • ‘Need Water’ indicator is now visible on large crops
  • Gopher holes for travelling to and from the farm now close during final boss encounter
  • Love interests no longer show a blank info box when player is already married
  • Fixed an issue where various actions (such as cutting weeds) were only dropping tier 1 seeds. They now properly drop varied tiers based on season.

September 19, 2019 – Early Access Patch 0.10.5f4

Gameplay

  • Increased amount of cornucopias rewarded during later seasons
  • Added a new tier of cats🐾
    (Gameplay affecting permanent upgrades will be coming in a future update)

Balance

  • Rebalanced season harvest goals
  • Added slight homing to Flying Squirrel
  • Sniper Rifle no longer pierces by default. Piercing can be granted via upgrades.

Art

  • Reduced low health screen edge FX
  • Improved cats

Fixes

  • Various small bug fixes

September 9, 2019 – Early Access Patch 0.10.5f3

Gameplay

  • Gopher hole no longer appears during final boss fight
  • Added links to the Roadmap, Discord & Official Wiki in Main Menu

August 29, 2019 – Alpha Patch 0.10.5

Gameplay

  • Implemented Local Leaderboards: Track your personal scores!
    • Online Leaderboards will be coming in a future update
  • Improved tutorial
  • Tutorial can now be replayed by visiting a dead farmer in your farmhouse
  • Added controls in pause screen
    • Customizable key bindings will be released in a future update

Art

  • Added new death animation to Bundertaker
  • Added hearts to eligible interactions
  • Added new bridge art when passing to level 2 zones
  • Improved weapon art
  • Added a new victory screen
  • Improved enemy camp art

Fixes

  • Fixed an issue where season names would be shown over screen score tally

August 28, 2019 – Alpha Patch 0.10.4

Balance

  • Reduced health of Panthers
  • Player will receive 1 free Bridge Repair Material at each Season Festival

Art

  • Added new Bunny Boss art
  • Removed a visibile placeholder from outside the world area
  • Cat Vendor unlock improved
  • Improved Sprout Energy upgrade visuals

Sound

  • Added new Bunny Boss sound

Fixes

  • Panther no longer follows you around endlessly (hopefully)
  • Reduced FPS in Main Menu to avoid melting GPUs

August 27, 2019 – Alpha Patch 0.10.3

Gameplay

  • Added new cat system
    • Cats can now be upgraded through multiple tiers
    • Owned cats can be re-rolled in to different variants
  • No longer possible to farm under the well. Weeds will not grow there.
  • Added new Year Change Screen
    • Year changing will be properly implemented at a later date.
  • Added new Character Selection Screen
    • Character selection will be properly implemented at a later date.
  • Reworked spouse interactions
  • Updated tutorial

Balance

  • Thankful Crops now has chance to drop fertilizer

Art

  • Implemented new farmhouse area
  • Cleaned up corners of farm river
  • Improved various dialogues and UI
  • Added new death animation for Fall boss
  • Added new character art for the two potential spouses in town
  • Expanded and reworked town
  • Reworked Tractor & Scroll UI

Sound

  • Added sounds to Nuclear Winter boss
  • Added sounds to Fall boss

Fixes

  • Gopher travel holes close during boss fights